Modding units

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How to work with the files

Creating the model files[1]:

  1. Open the csv splitter.
  2. Select the first tab: Convert Data
  3. Select as Output ext. the file extension mdl. For the other fields the default values are good.
  4. Select as Input CSV file your csv file containing the model data
  5. Select Convert. This may take a few moments. The csv-splitter creates now from the models csv file the single model files.
  6. Delete all files in the game directory ...\ACW\GameData\Models\
  7. Copy all files with the extension mdl to the game directory ...\ACW\GameData\Models\
  8. Copy the file mdl_Alias.ini (which was also created by the csv splitter) to the game directory ...\ACW\Aliases\

The process to create the unit files is similar. Choose in the csv-splitter as file extension uni. Copy the unit files to ...\ACW\GameData\Units\ and the alias file to ...\ACW\Aliases\

Information about particular aspects within the model files

ProgRate

The number of xp time (current level +1) that you need to get the next level

-1 = no progression possible

ROF (Rate of Fire)

Is fixed, except if you have a command penalty. In this case if you fail a roll, you get -1 to your ROF with a minimum of 1

Detect

The best value of the stack is used (vs opposing hide)

Hide

The worst value of the stack is used (vs opposing detect)

Patrol

The sum of the stack

Evasion

Average value at the element level for each unit

References

  1. Post by Primasprit in thread " edit model. still confused" at the forums
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