Manual:Foreign intervention

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It is difficult but not impossible for the confederates to get Great Britain and France to support them. These powers have a common foreign entry level starting at 0 (neutrality), as shown in the objectives screen of the ledger (shortcut: F9). Should this value reach +100, both powers intervene on the Confederate side. If it ever reaches –100, they decide not to intervene in the conflict and cannot be further influenced. Note: A game option allows you to change this value.

As long as the value fluctuates between these limits, they are still hesitant and can be influenced by bidding VP’s, spending money or at a cost in NM. The different options are listed in the politics screen of the ledger (shortcut: F8). In addition, the foreign entry level can shift 1 point per turn in favor of the side with the higher NM, and one point per turn in favor of the side with the higher VP count (50% probability each).

Once foreign intervention is triggered, both Great Britain and France will intervene on the Confederate side. A positive value for foreign entry also enables the South to get some regular free assets (subsidies).


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