Structure
From AACWWiki
| Terrain and map information | |
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| Structure | |
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| The information in this article applies to the following games: | |
| AACW | Yes |
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Structures are representations of various buildings and collections of such, ranging from single forts up to large cities.
Structures convey the following benefits to varying degrees:
Types of structures
City
City is a collective term used for all population centers large and/or significant enough to warrant inclusion in the game. Each city is of a certain size, represented by a level ranging from 1 (small towns and trading stations) to 20 (large metropolises). Small cities, level 1-4 can also be referred to as towns.
They serve the following purposes:
- Main production centers for various resources
- Entrance point for new units
Additionally, many cities are strategic cities or even objective cities, and thereby impact victory points and winning the game
Often, you will find some of the other structures mentioned below within a city.
Harbor
Harbors are places where naval units can seek refuge and where land units easier can board naval transports. Each harbor is a certain size, represented by a level ranging from 1 to 10. They can be blockaded, which will reduce the production of the region where the harbor is located.
Depot
Main article: Depot
Depots serve primarily as accumulation and distribution points for supply.
Fort
Main article: Fort
Forts are primarily meant to give defenders defensive benefits in battle.
Stockade
The exact significance of stockades is unknown.
Indian village
The exact significance of Indian villages is unknown.
Examples of how structures are represented on the map
The image on the right shows the following examples of how various structures combine with cities:
- Town
- Town with level 1 fort
- Town with depot stocked with general supplies
- Town with artillery-manned level 2 fort, depot stocked with general supplies and ammunition and harbor
- City with artillery-manned level 2 fort, depot stocked with general supplies and ammunition and harbor
- City with level 2 fort, depot stocked with general supplies, a conscription center and partially entrenched units
- City with artillery-manned level 2 fort, depot stocked with general supplies and ammunition, harbor and conscription center
- City with artillery-manned level 2 fort, depot stocked with general supplies and ammunition, harbor, conscription center and some industry
- City with artillery-manned level 2 fort, depot stocked with general supplies and ammunition, harbor, conscription center, a fair amount of industry and partially entrenched units
- City with artillery-manned level 2 fort, depot stocked with general supplies and ammunition, harbor, conscription center, a fair amount of industry and heavily entrenched units
- City with artillery-manned level 2 fort, depot stocked with general supplies and ammunition, harbor, conscription center, a fair amount of industry and somewhat entrenched units
- City with artillery-manned level 2 fort, depot stocked with general supplies and ammunition, harbor, conscription center, a fair amount of industry and partially entrenched units
Also:
- Teepees - Indian village
- Seaside Fort - Pre-war (level 1) fort

